Voice and text-to-speech Fish Audio vs Typecast
Can you ship a game made with Fish Audio or Typecast? By stored vendor quotes: Fish Audio: "Paid plan only"; Typecast: "Paid, or free with credit".
Both columns are the ledger's stored values. Open the tool page for the full quote and source link. This page does not invent a winner.
A paid plan is the shipping path. Free-plan output is not cleared for commercial use.
Paid plans are the cleaner shipping path. Free-plan output needs the attribution the license requires.
Built only from rows with a stored vendor quote. Open each tool page for the exact sentence, source link, and fetch date.
| Fact | Fish Audio | Typecast |
|---|---|---|
| Pricing | Fish Audioverified Free is $0 (no card) with 8,000 credits a month, up to 7 minutes of generation. Plus is $15/month, or $11/month billed annually ($132/year), with 250,000 credits and up to 200 minutes. | Typecastverified Free is $0 with 3,000 lifetime download credits (about 5 minutes of audio). Generating and playing back voices is free on every plan; credits are spent when you download. |
| Commercial use | Fish Audioverified The Terms of Use (effective Aug 18, 2024) license Paid Services users for commercial uses. The pricing FAQ adds that Free plan users can only use generated content for personal, non-commercial projects. | Typecastverified Anything downloaded on the Free plan must carry attribution. |
| Ownership of outputs | Fish Audiounverified Unverified. | Typecastverified The Studio Terms of Use say that, subject to the terms and during a valid subscription period, you keep ownership of your content and own the output. |
| License caveat | Fish Audioverified Free plan output is personal, non-commercial only. Paid commercial use covers verified voices you own, so do not ship a cloned voice you have no rights to. | Typecastverified Generated audio can be downloaded and used only during your subscription. After it expires, you can keep using audio you already downloaded, but you can't make new edits or downloads. |
| Steam disclosure | Fish Audioverified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. | Typecastverified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. |
| Engines and export | Fish Audioverified Paid (Premium) subscribers get pay-as-you-go API access, so lines can be generated from a pipeline or engine tool. No engine plugin is listed on the pricing page. | Typecastverified There is no engine plugin. You export audio files and import them into Unity or Unreal as standard audio assets. |