Can you ship a game made with Kokoro-82M? A pricing page names a commercial license. The terms quoted beside it may narrow that. The model card says Kokoro is Apache-licensed, has been deployed in commercial APIs, and the author welcomes real-world deployments.
The commercial-use, ownership, license caveat, and Steam disclosure rows for Kokoro-82M. The summary below is generated from verified rows only. It is not legal advice.
Can I ship it?
Summary, not a quote
A pricing page names a commercial license. The terms quoted beside it may narrow that.
The model card says Kokoro was trained only on permissive or non-copyrighted audio and IPA phoneme labels.
Kokoro's README installs espeak-ng for English out-of-dictionary fallback and some non-English languages. espeak-ng is released under GPL v3 or later, so check how your build bundles it.
Voice lines you generate during development and ship are Pre-Generated AI content on Steam. If the game synthesizes speech at runtime, the Live-Generated rules apply too.
Sourced rows
Apache-licensed, used commercially
Commercial useVerified
The model card says Kokoro is Apache-licensed, has been deployed in commercial APIs, and the author welcomes real-world deployments.
This is an Apache-licensed model, and Kokoro has been deployed in numerous projects and commercial APIs. We welcome the deployment of the model in real use cases.
Kokoro's README installs espeak-ng for English out-of-dictionary fallback and some non-English languages. espeak-ng is released under GPL v3 or later, so check how your build bundles it.
eSpeak NG Text-to-Speech is released under the GPL version 3 or later license.
Voice lines you generate during development and ship are Pre-Generated AI content on Steam. If the game synthesizes speech at runtime, the Live-Generated rules apply too.
Pre-Generated: Any kind of content that ships with your game and is consumed by players that is created with the help of AI tools during development.