Paid plan license
Commercial useVerifiedThe Personal card lists a commercial-use license and MP3/WAV downloads; Pro lists a Pro license with commercial use.
Personal license - commercial use High quality MP3, WAV
Fetched 2026-10-26 · last check 2026-10-26 · Source
Games in the license
Commercial useVerifiedThe license agreement grants a worldwide, non-exclusive, royalty-free commercial license for the term of the agreement, and lists gaming and software applications among the covered media.
for the term of this agreement, you are granted a worldwide, non- exclusive, Royalty-Free, commercial license to use the LOUDLY OUTPUTS in the following ways: (i) in order to synchronize, combine and/or integrate them…Show full quote (385 characters)Hide full quote
for the term of this agreement, you are granted a worldwide, non- exclusive, Royalty-Free, commercial license to use the LOUDLY OUTPUTS in the following ways: (i) in order to synchronize, combine and/or integrate them, in whole or in part, within the following types of media: audio-only, audio-visual, video, podcast, gaming, software applications produced by or on behalf of yourself
Fetched 2026-10-26 · last check 2026-10-26 · Source
Who owns the music
Ownership of outputsVerifiedLoudly keeps the copyright and grants you commercial rights; you get a license, not ownership.
we simply retain the copyright while granting you generous commercial rights.
Fetched 2026-10-26 · last check 2026-10-26 · Source
Release during your subscription
License caveatVerifiedProjects can be monetized in perpetuity only if they were completed and released during the term of the agreement, so ship the game while you are subscribed.
Customer Audio-Visual Projects can be monetized in perpetuity only if they have been completed and released, shared, published or displayed during the term of this agreement.
Fetched 2026-10-26 · last check 2026-10-26 · Source
Large publishers excluded
License caveatVerifiedThe standard license does not cover companies with a $50M+ market cap or major publishers (over $15M annual turnover or more than 10 titles), including video game publishers; they need a custom license.
(b) a major publisher, meaning that you have an annual turnover of over USD fifteen (15) million and/or you publish more than 10 titles. Publishers include without limitation digital publishers, podcast publishers, video game publishers, broadcasters, and similar media companies.
Fetched 2026-10-26 · last check 2026-10-26 · Source
Steam AI disclosure
Steam disclosureVerifiedPlayer-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor.
Pre-Generated: Any kind of content that ships with your game and is consumed by players that is created with the help of AI tools during development.
Fetched 2026-10-26 · last check 2026-10-26 · Source