3D and asset generation / Cascadeur vs Hyper3D Rodin
Both columns are the ledger's stored values. Open the tool page for the full quote and source link. This page does not invent a winner.
A paid plan is the shipping path. Free-plan output is not cleared for commercial use.
Paid-plan commercial use is on the record. Read the caveats before you ship.
Built only from rows with a stored vendor quote. Open each tool page for the exact sentence, source link, and fetch date.
| Fact | Cascadeur | Hyper3D Rodin |
|---|---|---|
| Pricing | Cascadeurverified Indie is $19 a month, or $8 a month billed annually, and the yearly plan gives access to a perpetual license. | Hyper3D Rodinverified Direct credits are listed at $1.5 per credit on the free/start card. |
| Commercial use | Cascadeurverified The free plan includes the full animation toolset but exports only .casc (no FBX or DAE) and allows only non-commercial use. | Hyper3D Rodinverified The words 'Commercial license included' appear on the pricing page immediately before the Business plan chooser. The homepage FAQ does not say every generation is commercially cleared. |
| Ownership of outputs | Cascadeurunverified Unverified. | Hyper3D Rodinverified Hyper3D's terms of service say that if you use Rodin to generate Output, they will not limit your use of that Output, subject to the agreements' restrictions, applicable law, and any third-party terms that apply. |
| License caveat | Cascadeurverified The FAQ quotes EULA 1.6: on Indie, gross revenue or funding in the prior twelve months must be under $100,000, checked at download and at each renewal. Above that you need Pro. | Hyper3D Rodinverified Hyper3D says it can support commercial workflows depending on plan and license, and names games among the paid and enterprise use cases. |
| Steam disclosure | Cascadeurverified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. | Hyper3D Rodinverified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. |
| Engines and export | Cascadeurverified Free exports CASC only; Indie, Pro, and Teams export CASC, FBX, DAE, USD, and GLTF. | Hyper3D Rodinverified The generator UI lists support for .obj, .fbx, and .glb. Unity, Unreal, and Godot are not named on that line. |