3D and asset generation Hunyuan3D 2.1 vs Hyper3D Rodin
Can you ship a game made with Hunyuan3D 2.1 or Hyper3D Rodin? By stored vendor quotes: Hunyuan3D 2.1: "Partly verified"; Hyper3D Rodin: "Paid plans, with caveats", cheapest verified commercial plan $120/mo.
Both columns are the ledger's stored values. Open the tool page for the full quote and source link. This page does not invent a winner.
Commercial terms are only partly verified. This is not a yes.
Paid-plan commercial use is on the record. Read the caveats before you ship.
Built only from rows with a stored vendor quote. Open each tool page for the exact sentence, source link, and fetch date.
| Fact | Hunyuan3D 2.1 | Hyper3D Rodin |
|---|---|---|
| Pricing | Hunyuan3D 2.1verified Free to download and run yourself. The README says shape generation takes 10GB of VRAM, texture generation 21GB, and the full shape-plus-texture pipeline 29GB. | Hyper3D Rodinverified Direct credits are listed at $1.5 per credit on the free/start card. |
| Commercial use | Hunyuan3D 2.1verified The Tencent Hunyuan 3D 2.1 Community License grants a royalty-free license to use, reproduce, distribute, modify, and make derivatives of the Materials, but only for the Territory (see caveats). It has no separate commercial-use clause. | Hyper3D Rodinverified The words 'Commercial license included' appear on the pricing page immediately before the Business plan chooser. The homepage FAQ does not say every generation is commercially cleared. |
| Ownership of outputs | Hunyuan3D 2.1verified Tencent says it claims no rights in the Outputs you generate, and you and your users are responsible for them. That is not an express grant of ownership; copyright in AI output depends on your jurisdiction. | Hyper3D Rodinverified Hyper3D's terms of service say that if you use Rodin to generate Output, they will not limit your use of that Output, subject to the agreements' restrictions, applicable law, and any third-party terms that apply. |
| License caveat | Hunyuan3D 2.1verified The license defines the Territory as worldwide except the European Union, the United Kingdom, and South Korea. | Hyper3D Rodinverified Hyper3D says it can support commercial workflows depending on plan and license, and names games among the paid and enterprise use cases. |
| Steam disclosure | Hunyuan3D 2.1verified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. | Hyper3D Rodinverified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. |
| Engines and export | Hunyuan3D 2.1verified Two models: Hunyuan3D-Shape-v2-1 (image to shape, 3.3B) and Hunyuan3D-Paint-v2-1 (texture generation, 2B). The README describes PBR texture output; it does not list file formats, and there is no Unity or Unreal plugin in the repo. | Hyper3D Rodinverified The generator UI lists support for .obj, .fbx, and .glb. Unity, Unreal, and Godot are not named on that line. |