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Kaedim vs Scenario: pricing, commercial use, and license

Both columns are the ledger's stored values. Open the tool page for the full quote and source link. This page does not invent a winner.

Kaedim

Paid-plan commercial use is on the record. Read the caveats before you ship.

Scenario

Paid-plan commercial use is on the record. Read the caveats before you ship.

Kaedim versus Scenario on pricing, commercial use, ownership, license, Steam disclosure, and export
FactKaedimScenario
Pricingunverified

Unverified.

verified

Starter is $15/mo for 1,500 monthly credits. Pro is $45/mo for 5,000. Max is $75/mo for 10,000. Annual billing is described as 33% cheaper. A free allowance of 50 daily credits is also on the page.

Commercial useverified

Kaedim says custom assets created for your projects are yours to use, with full ownership and commercial rights.

verified

All paid plans include a full commercial license: use, modify, and ship in games, sell, or deliver to clients without royalties. Free-plan outputs are for personal and evaluation use only.

Ownership of outputsverified

The same passage says your IP is not used to train shared models, and that concepts, references, and outputs are isolated per project.

verified

Subject to section 4.5 and compliance with the terms, Scenario assigns right, title, and interest in Generated Assets to the user, including commercial exploitation, without extra fees beyond the plan.

License caveatverified

Source material and 3D outputs are removed on request, with deletion logs available on demand. That is a retention claim, not a copyright indemnity.

verified

Scenario does not guarantee a generated asset is unique, original, or non-infringing, and makes no representation about copyrightability.

Steam disclosureverified

Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor.

verified

Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor.

Engines and exportunverified

Unverified.

verified

Listed formats include PNG, JPEG, WebP, SVG, MP4, MOV, WebM, GIF, WAV, MP3, and 3D meshes GLB, OBJ, FBX, STL, VOX, with PBR textures Scenario says are ready to import into Unity, Unreal, or any standard pipeline. Godot is not named.