Textures, sprites, and 2D art Layer vs Retro Diffusion
Can you ship a game made with Layer or Retro Diffusion? By stored vendor quotes: Layer: "Paid plans, with caveats", cheapest verified commercial plan $10/mo; Retro Diffusion: "Pricing page lists a license".
Both columns are the ledger's stored values. Open the tool page for the full quote and source link. This page does not invent a winner.
Paid-plan commercial use is on the record. Read the caveats before you ship.
A pricing page names a commercial license. The terms quoted beside it may narrow that.
Built only from rows with a stored vendor quote. Open each tool page for the exact sentence, source link, and fetch date.
| Fact | Layer | Retro Diffusion |
|---|---|---|
| Pricing | Layerverified Subscriptions begin at $10/month for 300 Creative Units, then increase by $60 per 1,000 CUs. Seats are described as $0 per seat. Unused units expire, with up to 10% rolling over. | Retro Diffusionverified The web app is pay-per-generation from a prepaid balance, with images starting at $0.03. The exact price is shown before you generate and failed generations are refunded. |
| Commercial use | Layerverified The pricing comparison lists a commercial license for all users. | Retro Diffusionverified The site FAQ says everything you generate is yours, for personal and commercial projects alike. The formal Terms page was not read (it does not load without JavaScript). |
| Ownership of outputs | Layerverified Layer's terms say that, as between Layer and you, if Layer has such rights and subject to the terms (including payment of any fees), you own all rights, title and interest in the output the platform generates from your input or prompts. | Retro Diffusionverified The website FAQ says everything you generate is yours. This is FAQ wording, not the Terms text. |
| License caveat | Layerverified Unused Creative Units expire at the end of the billing period, aside from the stated 10% rollover. | Retro Diffusionverified The vendor warns that the Aseprite extension and the website use different models, so the one-time extension will not reproduce website results. |
| Steam disclosure | Layerverified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. | Retro Diffusionverified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. |
| Engines and export | Layerverified Layer's site lists, under 3D and engines, Blender (meshes and textures in your scene), Maya (rigged assets), Unity (assets into your project), and Unreal Engine (straight into your levels). | Retro Diffusionverified The Low-Poly 3D model exports for Godot, Unity, Unreal, Blender, Blockbench or Minecraft, and every model, style, animation and editing tool is available over one HTTP API (plus a hosted MCP server). |