Both columns are the ledger's stored values. Open the tool page for the full quote and source link. This page does not invent a winner.
Paid-plan commercial use is on the record. Read the caveats before you ship.
Commercial use is unverified. Do not treat this tool as cleared to ship.
| Fact | Layer | Ludo.ai |
|---|---|---|
| Pricing | Layerverified Subscriptions begin at $10/month for 300 Creative Units, then increase by $60 per 1,000 CUs. Seats are described as $0 per seat. Unused units expire, with up to 10% rolling over. | Ludo.aiverified Indie is $15 a month paid annually ($180 a year) with 3,000 credits a year, delivered upfront. |
| Commercial use | Layerverified The pricing comparison lists a commercial license for all users. | Ludo.aiunverified Unverified. |
| Ownership of outputs | Layerunverified Unverified. | Ludo.aiunverified Unverified. |
| License caveat | Layerverified Unused Creative Units expire at the end of the billing period, aside from the stated 10% rollover. | Ludo.aiverified On the free plan, sprite sheet downloads carry a Ludo watermark on each frame. |
| Steam disclosure | Layerverified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. | Ludo.aiverified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. |
| Engines and export | Layerunverified Unverified. | Ludo.aiverified Sprite animations export as a sprite sheet, frames, video, or GIF. The FAQ says sheets import directly into Unity, Godot, and Unreal Engine. |