Music and sound effects Loudly vs Udio
Can you ship a game made with Loudly or Udio? By stored vendor quotes: Loudly: "Paid plans, with caveats", cheapest verified commercial plan $8/mo (billed yearly); Udio: "Non-commercial only".
Both columns are the ledger's stored values. Open the tool page for the full quote and source link. This page does not invent a winner.
Paid-plan commercial use is on the record. Read the caveats before you ship.
The verified terms limit output to non-commercial use, with no paid-plan exception. Do not ship it in a commercial game.
Built only from rows with a stored vendor quote. Open each tool page for the exact sentence, source link, and fetch date.
| Fact | Loudly | Udio |
|---|---|---|
| Pricing | Loudlyverified Personal is $8 a month billed annually ($96 a year), with 2,500 credits a month. | Udioverified Free is $0 with 10 credits a day and 100 a month. Standard is $10/month ($8/month billed annually, $96/year) for 2,400 credits a month; Pro is $30/month ($24/month billed annually, $288/year) for 6,000 credits a month. |
| Commercial use | Loudlyverified The Personal card lists a commercial-use license and MP3/WAV downloads; Pro lists a Pro license with commercial use. | Udioverified The terms (last revised Nov 12, 2025) limit Output to personal, non-commercial purposes and bar downloading copies of your Output for any purpose. The terms do not carve out paid plans, so there is no verified path to ship Udio music in a game. |
| Ownership of outputs | Loudlyverified Loudly keeps the copyright and grants you commercial rights; you get a license, not ownership. | Udioverified You agree that the Company and/or its licensors own all rights in the Services and the Output. |
| License caveat | Loudlyverified Projects can be monetized in perpetuity only if they were completed and released during the term of the agreement, so ship the game while you are subscribed. | Udioverified Udio may use your Input Content and any Output to train its models. You may not download, distribute, or make Output available on any personal device or streaming / user-generated-content platform. |
| Steam disclosure | Loudlyverified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. | Udioverified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. |
| Engines and export | Loudlyverified Paid plans download high-quality MP3 and WAV files. There is no game-engine plugin; you import the audio files yourself. | Udioverified The terms say you may not download copies of any Output, so there is no export path into a game engine. |