Outputs licensed for business use
Commercial useVerifiedThe terms grant a worldwide, royalty-free, perpetual licence to use and modify Outputs for your business purposes or other lawful purposes. Output that comes from Unreal Engine code is also subject to the Unreal Engine EULA.
the Company grants you a worldwide, non-exclusive, royalty-free, perpetual licence to use, reproduce, modify and create derivative works of the Outputs generated for your account, for your business purposes or other lawful purposes consistent with these Terms.
Fetched 2026-10-25 · last check 2026-10-25 · Source
You own Outputs (where ownable)
Ownership of outputsVerifiedAs between you and Ludus, you own the Outputs to the extent they are capable of ownership. Ludus gives no warranty that Outputs are original or non-infringing.
As between the parties, you own the Outputs to the extent they are capable of ownership. The Company makes no representation that Outputs are original or that they do not resemble outputs generated for other users, and gives no warranty of non-infringement in respect of Outputs.
Fetched 2026-10-25 · last check 2026-10-25 · Source
Unreal Engine EULA still applies
License caveatVerifiedOutput that incorporates or is derived from Unreal Engine code derivatives is also subject to the Unreal Engine EULA.
Where an Output incorporates or is derived from Unreal Engine Code Derivatives, your use of that Output is additionally subject to the Unreal Engine EULA.
Fetched 2026-10-25 · last check 2026-10-25 · Source
Model training is off by default
License caveatVerifiedThe terms say training on your Prompts, Outputs and Project Content happens only where you enable the Model improvement setting, which is off by default.
The Company may use Prompts, Outputs and Project Content to improve the Services and to train and fine-tune the Company's own AI models only where the User has enabled that use ("Model improvement" setting). The setting is off by default
Fetched 2026-10-25 · last check 2026-10-25 · Source
Steam AI disclosure
Steam disclosureVerifiedSteam says efficiency gains from AI tools built into development environments are not the focus of the generative-AI section. Workflow-only use sits outside that stated focus. If generated content (models, sound, VFX) ships to players, the Pre-Generated question applies.
Efficiency gains through the use of these tools is not the focus of this section. Instead, it is concerned with the use of AI in creating content that ships with your game, and is consumed by players. This includes content such as artwork, sound, narrative, localization, etc.
Fetched 2026-10-25 · last check 2026-10-25 · Source