Textures, sprites, and 2D art AutoSprite vs Leonardo.Ai
AutoSprite vs Leonardo.Ai: pricing, commercial use, and license
Can you ship a game made with AutoSprite or Leonardo.Ai? By stored vendor quotes: AutoSprite: "Pricing page lists a license"; Leonardo.Ai: "Paid plans, with caveats".
Both columns are the ledger's stored values. Open the tool page for the full quote and source link. This page does not invent a winner.
AutoSprite
A pricing page names a commercial license. The terms quoted beside it may narrow that.
Leonardo.Ai
Paid-plan commercial use is on the record. Read the caveats before you ship.
Quick answers
- Can I use AutoSprite or Leonardo.Ai commercially in a game?
- AutoSprite: AutoSprite's FAQ says the spritesheets you generate are yours to ship in commercial games. Leonardo.Ai: The help center says you can use images commercially, with caveats. Private generations on a paid subscription stay with the user. Public images are licensed broadly to Leonardo and, in a limited way, to other users.
- How much do AutoSprite and Leonardo.Ai cost?
- AutoSprite: Free is $0 a month with daily credits, basic animations, and PNG plus atlas export. Leonardo.Ai: not verified yet (no vendor quote on file).
- Who owns what AutoSprite and Leonardo.Ai generate?
- AutoSprite: The terms say you own the spritesheets and outputs generated for you, to the extent the rights in your inputs and third-party materials allow. Leonardo.Ai: Public images: Leonardo and its successors keep a worldwide perpetual license to use and distribute them. Other users get a non-exclusive royalty-free license only as enabled by a feature of the service.
Built only from rows with a stored vendor quote. Open each tool page for the exact sentence, source link, and fetch date.
| Fact | AutoSprite | Leonardo.Ai |
|---|---|---|
| Pricing | AutoSpriteverified Free is $0 a month with daily credits, basic animations, and PNG plus atlas export. | Leonardo.Aiunverified Unverified. |
| Commercial use | AutoSpriteverified AutoSprite's FAQ says the spritesheets you generate are yours to ship in commercial games. | Leonardo.Aiverified The help center says you can use images commercially, with caveats. Private generations on a paid subscription stay with the user. Public images are licensed broadly to Leonardo and, in a limited way, to other users. |
| Ownership of outputs | AutoSpriteverified The terms say you own the spritesheets and outputs generated for you, to the extent the rights in your inputs and third-party materials allow. | Leonardo.Aiverified Public images: Leonardo and its successors keep a worldwide perpetual license to use and distribute them. Other users get a non-exclusive royalty-free license only as enabled by a feature of the service. |
| License caveat | AutoSpriteverified The terms say AutoSprite doesn't use your uploads, prompts, or outputs to train or improve models. | Leonardo.Aiverified The help article's examples say both a free user and a paid user can download their own generations for commercial usage, and that a public free-user image may also be used by others. |
| Steam disclosure | AutoSpriteverified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. | Leonardo.Aiverified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. |
| Engines and export | AutoSpriteverified Every export includes a PNG spritesheet and an atlas file with frame data; individual frames come in a ZIP. | Leonardo.Aiunverified Unverified. |
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