Voice and text-to-speech ElevenLabs vs Kokoro-82M
ElevenLabs vs Kokoro-82M: pricing, commercial use, and license
Can you ship a game made with ElevenLabs or Kokoro-82M? By stored vendor quotes: ElevenLabs: "Paid plan only"; Kokoro-82M: "Pricing page lists a license".
Both columns are the ledger's stored values. Open the tool page for the full quote and source link. This page does not invent a winner.
ElevenLabs
A paid plan is the shipping path. Free-plan output is not cleared for commercial use.
Kokoro-82M
A pricing page names a commercial license. The terms quoted beside it may narrow that.
Quick answers
- Can I use ElevenLabs or Kokoro-82M commercially in a game?
- ElevenLabs: Free users may only use the services for non-commercial purposes. Paid users may use them for commercial purposes. Both must follow the Prohibited Use Policy. Kokoro-82M: The model card says Kokoro is Apache-licensed, has been deployed in commercial APIs, and the author welcomes real-world deployments.
- How much do ElevenLabs and Kokoro-82M cost?
- ElevenLabs: The Free card lists 10k credits per month and includes Sound Effects and Music in the product list on that card. Kokoro-82M: The weights are free to download and run. The model card puts the April 2025 market rate for Kokoro served over third-party APIs at under $1 per million characters (under $0.06 per hour of audio).
- Who owns what ElevenLabs and Kokoro-82M generate?
- ElevenLabs: As between the user and ElevenLabs, the user retains all rights in Input and, except as the terms set out, all rights in Output. Output does not include ElevenLabs' voice models or LLMs. Kokoro-82M: not verified yet (no vendor quote on file).
Built only from rows with a stored vendor quote. Open each tool page for the exact sentence, source link, and fetch date.
| Fact | ElevenLabs | Kokoro-82M |
|---|---|---|
| Pricing | ElevenLabsverified The Free card lists 10k credits per month and includes Sound Effects and Music in the product list on that card. | Kokoro-82Mverified The weights are free to download and run. The model card puts the April 2025 market rate for Kokoro served over third-party APIs at under $1 per million characters (under $0.06 per hour of audio). |
| Commercial use | ElevenLabsverified Free users may only use the services for non-commercial purposes. Paid users may use them for commercial purposes. Both must follow the Prohibited Use Policy. | Kokoro-82Mverified The model card says Kokoro is Apache-licensed, has been deployed in commercial APIs, and the author welcomes real-world deployments. |
| Ownership of outputs | ElevenLabsverified As between the user and ElevenLabs, the user retains all rights in Input and, except as the terms set out, all rights in Output. Output does not include ElevenLabs' voice models or LLMs. | Kokoro-82Munverified Unverified. |
| License caveat | ElevenLabsverified The fetched terms page says it applies outside the EEA, Switzerland, and the UK, and points residents of those places to a different terms page. | Kokoro-82Mverified The model card says Kokoro was trained only on permissive or non-copyrighted audio and IPA phoneme labels. |
| Steam disclosure | ElevenLabsverified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. | Kokoro-82Mverified Voice lines you generate during development and ship are Pre-Generated AI content on Steam. If the game synthesizes speech at runtime, the Live-Generated rules apply too. |
| Engines and export | ElevenLabsverified The Pro card adds 44.1kHz PCM audio output via the API and 192kbps quality audio on top of Creator. | Kokoro-82Munverified Unverified. |
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