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3D and asset generation Hunyuan3D 2.1 vs Plask

Hunyuan3D 2.1 vs Plask: pricing, commercial use, and license

Can you ship a game made with Hunyuan3D 2.1 or Plask? By stored vendor quotes: Hunyuan3D 2.1: "Partly verified"; Plask: "Paid plans, with caveats".

Both columns are the ledger's stored values. Open the tool page for the full quote and source link. This page does not invent a winner.

Hunyuan3D 2.1

Commercial terms are only partly verified. This is not a yes.

Plask

Paid-plan commercial use is on the record. Read the caveats before you ship.

Quick answers

Can I use Hunyuan3D 2.1 or Plask commercially in a game?
Hunyuan3D 2.1: The Tencent Hunyuan 3D 2.1 Community License grants a royalty-free license to use, reproduce, distribute, modify, and make derivatives of the Materials, but only for the Territory (see caveats). It has no separate commercial-use clause. Plask: The Terms of Service grant a commercial license to the Plask IP in your videos only to paid users on the "Commercial subscription plan". The pricing page lists Freemium, Standard, and Pro and doesn't say which of them is that plan, so ask Plask before shipping.
How much do Hunyuan3D 2.1 and Plask cost?
Hunyuan3D 2.1: Free to download and run yourself. The README says shape generation takes 10GB of VRAM, texture generation 21GB, and the full shape-plus-texture pipeline 29GB. Plask: Freemium is free with no subscription and a 15-second daily motion capture limit, 1 GB storage, and FBX, GLB, and BVH export.
Who owns what Hunyuan3D 2.1 and Plask generate?
Hunyuan3D 2.1: Tencent says it claims no rights in the Outputs you generate, and you and your users are responsible for them. That is not an express grant of ownership; copyright in AI output depends on your jurisdiction. Plask: Plask's FAQ says the copyright and IP in animations subscribers create belong to the users.

Built only from rows with a stored vendor quote. Open each tool page for the exact sentence, source link, and fetch date.

Hunyuan3D 2.1 versus Plask on pricing, commercial use, ownership, license, Steam disclosure, and export
FactHunyuan3D 2.1Plask
PricingHunyuan3D 2.1verified

Free to download and run yourself. The README says shape generation takes 10GB of VRAM, texture generation 21GB, and the full shape-plus-texture pipeline 29GB.

Plaskverified

Freemium is free with no subscription and a 15-second daily motion capture limit, 1 GB storage, and FBX, GLB, and BVH export.

Commercial useHunyuan3D 2.1verified

The Tencent Hunyuan 3D 2.1 Community License grants a royalty-free license to use, reproduce, distribute, modify, and make derivatives of the Materials, but only for the Territory (see caveats). It has no separate commercial-use clause.

Plaskverified

The Terms of Service grant a commercial license to the Plask IP in your videos only to paid users on the "Commercial subscription plan". The pricing page lists Freemium, Standard, and Pro and doesn't say which of them is that plan, so ask Plask before shipping.

Ownership of outputsHunyuan3D 2.1verified

Tencent says it claims no rights in the Outputs you generate, and you and your users are responsible for them. That is not an express grant of ownership; copyright in AI output depends on your jurisdiction.

Plaskverified

Plask's FAQ says the copyright and IP in animations subscribers create belong to the users.

License caveatHunyuan3D 2.1verified

The license defines the Territory as worldwide except the European Union, the United Kingdom, and South Korea.

Plaskverified

Outside the commercial-plan carve-out, the Terms of Service limit the service to personal non-commercial use.

Steam disclosureHunyuan3D 2.1verified

Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor.

Plaskverified

Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor.

Engines and exportHunyuan3D 2.1verified

Two models: Hunyuan3D-Shape-v2-1 (image to shape, 3.3B) and Hunyuan3D-Paint-v2-1 (texture generation, 2B). The README describes PBR texture output; it does not list file formats, and there is no Unity or Unreal plugin in the repo.

Plaskverified

Every plan exports FBX, GLB, and BVH animation files.

Go deeper

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