Both columns are the ledger's stored values. Open the tool page for the full quote and source link. This page does not invent a winner.
Paid-plan commercial use is on the record. Read the caveats before you ship.
A paid plan is the shipping path. Free-plan output is not cleared for commercial use.
| Fact | Hyper3D Rodin | Sloyd |
|---|---|---|
| Pricing | Hyper3D Rodinverified Direct credits are listed at $1.5 per credit on the free/start card. | Sloydverified The Guest plan is $0 and allows one AI 3D generation per day. |
| Commercial use | Hyper3D Rodinverified The words 'Commercial license included' appear on the pricing page immediately before the Business plan chooser. The homepage FAQ does not say every generation is commercially cleared. | Sloydverified The licensing table gives Guest a personal-use license and lists commercial use as included on Plus and Pro. |
| Ownership of outputs | Hyper3D Rodinunverified Unverified. | Sloydverified The terms grant a non-exclusive, perpetual, worldwide right to use exported models in your creations, and say personal, non-commercial, and commercial use are permitted. That is a license grant, not an ownership transfer. The pricing table still limits Guest to personal use. |
| License caveat | Hyper3D Rodinverified Hyper3D says it can support commercial workflows depending on plan and license, and names games among the paid and enterprise use cases. | Sloydverified Reselling or redistributing Sloyd models on a marketplace, asset store, or stock site is allowed on the Pro plan only. Freelancers may sell content that includes Sloyd models directly to a client. |
| Steam disclosure | Hyper3D Rodinverified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. | Sloydverified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. |
| Engines and export | Hyper3D Rodinverified The generator UI lists support for .obj, .fbx, and .glb. Unity, Unreal, and Godot are not named on that line. | Sloydverified The Plus and Pro cards list plugin access for Unity, Unreal, and Blender. The Guest card lists GLB and OBJ export. |