Skip to content
RespawnStack

NPCs, dialogue, and LLMs Inworld vs Player2

Inworld vs Player2: pricing, commercial use, and license

Can you ship a game made with Inworld or Player2? By stored vendor quotes: Inworld: "Pricing page lists a license", with a quoted commercial plan that needs no monthly subscription; Player2: "Partly verified".

Both columns are the ledger's stored values. Open the tool page for the full quote and source link. This page does not invent a winner.

Inworld

A pricing page names a commercial license. The terms quoted beside it may narrow that.

Player2

Commercial terms are only partly verified. This is not a yes.

Quick answers

Can I use Inworld or Player2 commercially in a game?
Inworld: The pricing page includes the words 'Commercial license' in the On-Demand section, which is the $0 pay-as-you-go column. Player2: The creators page says Player2 is free for creators and they receive a donation of 10% of Player2's gross revenues. It does not set out a separate commercial license for shipping a game.
How much do Inworld and Player2 cost?
Inworld: Docs list On-Demand as Free, Creator at $25/mo, Builder at $100/mo, Developer at $300/mo, Growth at $1,500/mo, and Enterprise as custom. Paid plans include credits equal to the monthly price. Player2: The FAQ says there are no fees to use Player2: a free daily recharge covers premium models and the gpt-oss-120b model is free. The creators page says Player2 pays all API costs and creators pay nothing.
Who owns what Inworld and Player2 generate?
Inworld: The customer keeps rights they have in Inputs. Subject to compliance, Inworld assigns its right, title, and interest in Outputs to the customer. Player2: The Terms of Service say that, as between you and Elefant AI, you own the Models you create and the text, images, audio or video they generate that you elicit.

Built only from rows with a stored vendor quote. Open each tool page for the exact sentence, source link, and fetch date.

Inworld versus Player2 on pricing, commercial use, ownership, license, Steam disclosure, and export
FactInworldPlayer2
PricingInworldverified

Docs list On-Demand as Free, Creator at $25/mo, Builder at $100/mo, Developer at $300/mo, Growth at $1,500/mo, and Enterprise as custom. Paid plans include credits equal to the monthly price.

Player2verified

The FAQ says there are no fees to use Player2: a free daily recharge covers premium models and the gpt-oss-120b model is free. The creators page says Player2 pays all API costs and creators pay nothing.

Commercial useInworldverified

The pricing page includes the words 'Commercial license' in the On-Demand section, which is the $0 pay-as-you-go column.

Player2verified

The creators page says Player2 is free for creators and they receive a donation of 10% of Player2's gross revenues. It does not set out a separate commercial license for shipping a game.

Ownership of outputsInworldverified

The customer keeps rights they have in Inputs. Subject to compliance, Inworld assigns its right, title, and interest in Outputs to the customer.

Player2verified

The Terms of Service say that, as between you and Elefant AI, you own the Models you create and the text, images, audio or video they generate that you elicit.

License caveatInworldverified

Inworld may change prices and will give at least 30 days' notice before a subscription price increase, which takes effect on the next renewal.

Player2verified

You grant Elefant AI a perpetual, irrevocable, sublicensable, royalty-free license to use, modify and commercialize your Model and its Generations for any purpose, including letting other users interact with it and promoting the service.

Steam disclosureInworldverified

If the game generates dialogue or other content while it is running, Steam classifies that as Live-Generated and asks what guardrails stop illegal output. Pre-Generated rules still apply.

Player2verified

NPC dialogue generated while the game runs is Live-Generated content on Steam, and you must describe your guardrails against illegal output. Pre-Generated rules still apply.

Engines and exportInworldunverified

Unverified.

Player2verified

The FAQ lists Godot, Unity and Defold AI NPC SDKs, a web story creator, and APIs for LLM, TTS, STT, NPC and VLA.

Go deeper

More NPCs, dialogue, and LLMs comparisons

Guides that include Inworld or Player2