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3D and asset generation Kaedim vs Plask

Kaedim vs Plask: pricing, commercial use, and license

Can you ship a game made with Kaedim or Plask? By stored vendor quotes: Kaedim: "Paid plans, with caveats"; Plask: "Paid plans, with caveats".

Both columns are the ledger's stored values. Open the tool page for the full quote and source link. This page does not invent a winner.

Kaedim

Paid-plan commercial use is on the record. Read the caveats before you ship.

Plask

Paid-plan commercial use is on the record. Read the caveats before you ship.

Quick answers

Can I use Kaedim or Plask commercially in a game?
Kaedim: Kaedim says custom assets created for your projects are yours to use, with full ownership and commercial rights. Plask: The Terms of Service grant a commercial license to the Plask IP in your videos only to paid users on the "Commercial subscription plan". The pricing page lists Freemium, Standard, and Pro and doesn't say which of them is that plan, so ask Plask before shipping.
How much do Kaedim and Plask cost?
Kaedim: not verified yet (no vendor quote on file). Plask: Freemium is free with no subscription and a 15-second daily motion capture limit, 1 GB storage, and FBX, GLB, and BVH export.
Who owns what Kaedim and Plask generate?
Kaedim: The same passage says your IP is not used to train shared models, and that concepts, references, and outputs are isolated per project. Plask: Plask's FAQ says the copyright and IP in animations subscribers create belong to the users.

Built only from rows with a stored vendor quote. Open each tool page for the exact sentence, source link, and fetch date.

Kaedim versus Plask on pricing, commercial use, ownership, license, Steam disclosure, and export
FactKaedimPlask
PricingKaedimunverified

Unverified.

Plaskverified

Freemium is free with no subscription and a 15-second daily motion capture limit, 1 GB storage, and FBX, GLB, and BVH export.

Commercial useKaedimverified

Kaedim says custom assets created for your projects are yours to use, with full ownership and commercial rights.

Plaskverified

The Terms of Service grant a commercial license to the Plask IP in your videos only to paid users on the "Commercial subscription plan". The pricing page lists Freemium, Standard, and Pro and doesn't say which of them is that plan, so ask Plask before shipping.

Ownership of outputsKaedimverified

The same passage says your IP is not used to train shared models, and that concepts, references, and outputs are isolated per project.

Plaskverified

Plask's FAQ says the copyright and IP in animations subscribers create belong to the users.

License caveatKaedimverified

Source material and 3D outputs are removed on request, with deletion logs available on demand. That is a retention claim, not a copyright indemnity.

Plaskverified

Outside the commercial-plan carve-out, the Terms of Service limit the service to personal non-commercial use.

Steam disclosureKaedimverified

Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor.

Plaskverified

Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor.

Engines and exportKaedimunverified

Unverified.

Plaskverified

Every plan exports FBX, GLB, and BVH animation files.

Go deeper

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