3D and asset generation Kaedim vs Plask
Kaedim vs Plask: pricing, commercial use, and license
Can you ship a game made with Kaedim or Plask? By stored vendor quotes: Kaedim: "Paid plans, with caveats"; Plask: "Paid plans, with caveats".
Both columns are the ledger's stored values. Open the tool page for the full quote and source link. This page does not invent a winner.
Kaedim
Paid-plan commercial use is on the record. Read the caveats before you ship.
Plask
Paid-plan commercial use is on the record. Read the caveats before you ship.
Quick answers
- Can I use Kaedim or Plask commercially in a game?
- Kaedim: Kaedim says custom assets created for your projects are yours to use, with full ownership and commercial rights. Plask: The Terms of Service grant a commercial license to the Plask IP in your videos only to paid users on the "Commercial subscription plan". The pricing page lists Freemium, Standard, and Pro and doesn't say which of them is that plan, so ask Plask before shipping.
- How much do Kaedim and Plask cost?
- Kaedim: not verified yet (no vendor quote on file). Plask: Freemium is free with no subscription and a 15-second daily motion capture limit, 1 GB storage, and FBX, GLB, and BVH export.
- Who owns what Kaedim and Plask generate?
- Kaedim: The same passage says your IP is not used to train shared models, and that concepts, references, and outputs are isolated per project. Plask: Plask's FAQ says the copyright and IP in animations subscribers create belong to the users.
Built only from rows with a stored vendor quote. Open each tool page for the exact sentence, source link, and fetch date.
| Fact | Kaedim | Plask |
|---|---|---|
| Pricing | Kaedimunverified Unverified. | Plaskverified Freemium is free with no subscription and a 15-second daily motion capture limit, 1 GB storage, and FBX, GLB, and BVH export. |
| Commercial use | Kaedimverified Kaedim says custom assets created for your projects are yours to use, with full ownership and commercial rights. | Plaskverified The Terms of Service grant a commercial license to the Plask IP in your videos only to paid users on the "Commercial subscription plan". The pricing page lists Freemium, Standard, and Pro and doesn't say which of them is that plan, so ask Plask before shipping. |
| Ownership of outputs | Kaedimverified The same passage says your IP is not used to train shared models, and that concepts, references, and outputs are isolated per project. | Plaskverified Plask's FAQ says the copyright and IP in animations subscribers create belong to the users. |
| License caveat | Kaedimverified Source material and 3D outputs are removed on request, with deletion logs available on demand. That is a retention claim, not a copyright indemnity. | Plaskverified Outside the commercial-plan carve-out, the Terms of Service limit the service to personal non-commercial use. |
| Steam disclosure | Kaedimverified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. | Plaskverified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. |
| Engines and export | Kaedimunverified Unverified. | Plaskverified Every plan exports FBX, GLB, and BVH animation files. |
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