Starter plan
PricingVerifiedStarter is $10 a month for 500 credits. A sound effect costs 3 credits, so that is about 166 sounds a month.
Starter $ 10 / per month 500 credits per month
Fetched 2026-10-27 · last check 2026-10-27 · Source
AI tools for game developers Music and sound effects
Can you ship a game made with SFX Engine? A paid plan is the shipping path. Free-plan output is not cleared for commercial use. Everything you make on any paid plan is royalty-free, and the pricing FAQ names games among the allowed uses.
SFX Engine is an AI sound effect generator with a game-developer use case: describe a sound (UI click, coin pickup, spell, footsteps) and pick from up to four takes. Plans are Starter $10/month (500 credits), Creator $25 and Pro $90 (20% off yearly); a sound effect costs 3 credits. Every paid plan includes royalty-free commercial use, and the terms name games. New accounts get 15 trial credits, but downloading and commercial use need a paid plan. The terms grant a revocable license rather than ownership, and ban reselling sounds as standalone files.
10 verified facts · 0 unverified · newest verified quote 2026-10-27
A paid plan is the shipping path. Free-plan output is not cleared for commercial use.
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Starter is $10 a month for 500 credits. A sound effect costs 3 credits, so that is about 166 sounds a month.
Starter $ 10 / per month 500 credits per month
Fetched 2026-10-27 · last check 2026-10-27 · Source
Creator is $25 a month for 4,000 credits and Pro is $90 for 15,000. Yearly billing takes 20% off ($8, $20, and $72 a month).
Starter is $10 a month for 500 credits, Creator is $25 for 4,000 and Pro is $90 for 15,000. Paying yearly takes 20% off ($8, $20 and $72 a month).
Fetched 2026-10-27 · last check 2026-10-27 · Source
There is no ongoing free plan. New accounts get 15 credits (about 5 sound effects) with no card, but downloading and commercial use need a paid plan.
Not an ongoing one, but you can try it free: new accounts get 15 credits (about 5 sound effects) with no card needed. You can generate and listen in the app; downloading your sounds and using them commercially need a paid plan.
Fetched 2026-10-27 · last check 2026-10-27 · Source
Everything you make on any paid plan is royalty-free, and the pricing FAQ names games among the allowed uses.
Yes. Everything you make on any plan is royalty-free, so you can use it in games, videos, ads, podcasts and apps without licensing fees.
Fetched 2026-10-27 · last check 2026-10-27 · Source
The Terms of Service permit generated sound effects in personal and commercial projects and list games.
You are permitted to use the sound effects generated by SFX Engine in both personal and commercial projects, including but not limited to films, games, podcasts, and music compositions.
Fetched 2026-10-27 · last check 2026-10-27 · Source
The terms grant you a non-exclusive license to use the sounds after generation and download. They do not say you own the audio; SFX Engine keeps ownership of its AI technology.
Upon generation and download, you are granted a non-exclusive license to use the sound effects, but SFX Engine retains ownership of the AI technology and algorithms used to create the sound effects.
Fetched 2026-10-27 · last check 2026-10-27 · Source
The usage license is non-exclusive, non-transferable, and revocable, and is subject to the terms.
SFX Engine grants you a non-exclusive, non-transferable, and revocable license to use the sound effects generated by the platform for personal and commercial purposes, subject to the terms of this agreement.
Fetched 2026-10-27 · last check 2026-10-27 · Source
You may not resell, redistribute, or sublicense the sounds as standalone files. Using them inside a game is the allowed path.
Reselling, redistributing, sublicensing, or otherwise distributing the sound effects as standalone files.
Fetched 2026-10-27 · last check 2026-10-27 · Source
You download sound files and import them into your engine yourself; there is no engine plugin. An MCP connection lets coding agents (Claude Code, Cursor, ChatGPT) generate and save sounds into a project.
Connect SFX Engine to Claude Code, Cursor, ChatGPT or any MCP client. Ask for the sounds your project needs in the same chat where you write code, and your agent generates them, saves the files and wires them in.
Fetched 2026-10-27 · last check 2026-10-27 · Source
Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor.
Pre-Generated: Any kind of content that ships with your game and is consumed by players that is created with the help of AI tools during development.
Fetched 2026-10-27 · last check 2026-10-27 · Source
We email when our daily check finds a pricing or terms change on a tool we track, the same entries as the change log.