Free weights, your hardware
PricingVerifiedFree to download. There is no hosted paid plan from Microsoft. Running it needs Linux and an NVIDIA GPU with at least 24GB of memory.
Hardware : An NVIDIA GPU with at least 24GB of memory is necessary.
Fetched 2026-10-22 · last check 2026-10-22 · Source
Model license: MIT
Commercial useVerifiedThe model card says TRELLIS.2-4B is released under the MIT License. MIT allows commercial use, but check the pipeline's dependencies (see caveats).
This model is released under the MIT License. The code and dataset are publicly released to facilitate reproduction and further research.
Fetched 2026-10-22 · last check 2026-10-22 · Source
Ownership of outputs
Ownership of outputsUnverifiedUnverified. No verbatim quote is stored for this row.
Fetched 2026-10-22 · last check 2026-10-22 · Source
NVIDIA dependencies are non-commercial
License caveatVerifiedThe reference setup installs NVIDIA's nvdiffrast and nvdiffrec. nvdiffrast's license allows non-commercial (research or evaluation) use only.
3.3 Use Limitation. The Work and any derivative works thereof only may be used or intended for use non-commercially.
Fetched 2026-10-22 · last check 2026-10-22 · Source
Maintainer: NVIDIA libs only for visualization
License caveatVerifiedA TRELLIS.2 collaborator says nvdiffrast and nvdiffrec are only for visualization and can be left out if you only need the 3D model, and that DINOv3 is mandatory, so check its license. Users in the same thread asked whether textured GLB export still needs nvdiffrast. That was unanswered when we fetched it.
nvdiffrec and nvdiffrast are used only for visualization. If you only need the 3D model, you can safely omit them. DINOv3 is a mandatory dependency, so you will need to check its license.
Fetched 2026-10-22 · last check 2026-10-22 · Source
Steam AI disclosure
Steam disclosureVerifiedPlayer-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor.
Pre-Generated: Any kind of content that ships with your game and is consumed by players that is created with the help of AI tools during development.
Fetched 2026-10-22 · last check 2026-10-22 · Source
Mesh with PBR materials
Engines and exportVerifiedThe output is a mesh with PBR materials, and the repo's example exports GLB. Voxel resolution runs from 512³ to 1536³.
Output: 3D Asset (Mesh with PBR Materials) Resolution: Varies from 512³ to 1536³ (Voxel Grid Resolution)
Fetched 2026-10-22 · last check 2026-10-22 · Source
Known limitation: small holes
Engines and exportVerifiedMicrosoft notes raw meshes may have small holes or topological breaks and provides post-processing scripts.
the generated raw meshes may occasionally contain small holes or minor topological discontinuities.
Fetched 2026-10-22 · last check 2026-10-22 · Source