3D and asset generation Hyper3D Rodin vs TRELLIS.2
Can you ship a game made with Hyper3D Rodin or TRELLIS.2? By stored vendor quotes: Hyper3D Rodin: "Paid plans, with caveats", cheapest verified commercial plan $120/mo; TRELLIS.2: "Partly verified".
Both columns are the ledger's stored values. Open the tool page for the full quote and source link. This page does not invent a winner.
Paid-plan commercial use is on the record. Read the caveats before you ship.
Commercial terms are only partly verified. This is not a yes.
Built only from rows with a stored vendor quote. Open each tool page for the exact sentence, source link, and fetch date.
| Fact | Hyper3D Rodin | TRELLIS.2 |
|---|---|---|
| Pricing | Hyper3D Rodinverified Direct credits are listed at $1.5 per credit on the free/start card. | TRELLIS.2verified Free to download. There is no hosted paid plan from Microsoft. Running it needs Linux and an NVIDIA GPU with at least 24GB of memory. |
| Commercial use | Hyper3D Rodinverified The words 'Commercial license included' appear on the pricing page immediately before the Business plan chooser. The homepage FAQ does not say every generation is commercially cleared. | TRELLIS.2verified The model card says TRELLIS.2-4B is released under the MIT License. MIT allows commercial use, but check the pipeline's dependencies (see caveats). |
| Ownership of outputs | Hyper3D Rodinverified Hyper3D's terms of service say that if you use Rodin to generate Output, they will not limit your use of that Output, subject to the agreements' restrictions, applicable law, and any third-party terms that apply. | TRELLIS.2unverified Unverified. |
| License caveat | Hyper3D Rodinverified Hyper3D says it can support commercial workflows depending on plan and license, and names games among the paid and enterprise use cases. | TRELLIS.2verified The reference setup installs NVIDIA's nvdiffrast and nvdiffrec. nvdiffrast's license allows non-commercial (research or evaluation) use only. |
| Steam disclosure | Hyper3D Rodinverified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. | TRELLIS.2verified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. |
| Engines and export | Hyper3D Rodinverified The generator UI lists support for .obj, .fbx, and .glb. Unity, Unreal, and Godot are not named on that line. | TRELLIS.2verified The output is a mesh with PBR materials, and the repo's example exports GLB. Voxel resolution runs from 512³ to 1536³. |