3D and asset generation Scenario vs TRELLIS.2
Can you ship a game made with Scenario or TRELLIS.2? By stored vendor quotes: Scenario: "Paid plans, with caveats", cheapest verified commercial plan $15/mo; TRELLIS.2: "Partly verified".
Both columns are the ledger's stored values. Open the tool page for the full quote and source link. This page does not invent a winner.
Paid-plan commercial use is on the record. Read the caveats before you ship.
Commercial terms are only partly verified. This is not a yes.
Built only from rows with a stored vendor quote. Open each tool page for the exact sentence, source link, and fetch date.
| Fact | Scenario | TRELLIS.2 |
|---|---|---|
| Pricing | Scenarioverified Starter is $15/mo for 1,500 monthly credits. Pro is $45/mo for 5,000. Max is $75/mo for 10,000. Annual billing is described as 33% cheaper. A free allowance of 50 daily credits is also on the page. | TRELLIS.2verified Free to download. There is no hosted paid plan from Microsoft. Running it needs Linux and an NVIDIA GPU with at least 24GB of memory. |
| Commercial use | Scenarioverified All paid plans include a full commercial license: use, modify, and ship in games, sell, or deliver to clients without royalties. Free-plan outputs are for personal and evaluation use only. | TRELLIS.2verified The model card says TRELLIS.2-4B is released under the MIT License. MIT allows commercial use, but check the pipeline's dependencies (see caveats). |
| Ownership of outputs | Scenarioverified Subject to section 4.5 and compliance with the terms, Scenario assigns right, title, and interest in Generated Assets to the user, including commercial exploitation, without extra fees beyond the plan. | TRELLIS.2unverified Unverified. |
| License caveat | Scenarioverified Scenario does not guarantee a generated asset is unique, original, or non-infringing, and makes no representation about copyrightability. | TRELLIS.2verified The reference setup installs NVIDIA's nvdiffrast and nvdiffrec. nvdiffrast's license allows non-commercial (research or evaluation) use only. |
| Steam disclosure | Scenarioverified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. | TRELLIS.2verified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. |
| Engines and export | Scenarioverified Listed formats include PNG, JPEG, WebP, SVG, MP4, MOV, WebM, GIF, WAV, MP3, and 3D meshes GLB, OBJ, FBX, STL, VOX, with PBR textures Scenario says are ready to import into Unity, Unreal, or any standard pipeline. Godot is not named. | TRELLIS.2verified The output is a mesh with PBR materials, and the repo's example exports GLB. Voxel resolution runs from 512³ to 1536³. |