Hyper3D Rodin vs Luma AI: pricing, commercial use, and license
Both columns are the ledger's stored values. Open the tool page for the full quote and source link. This page does not invent a winner.
Hyper3D Rodin
Paid-plan commercial use is on the record. Read the caveats before you ship.
Luma AI
A paid plan is the shipping path. Free-plan output is not cleared for commercial use.
| Fact | Hyper3D Rodin | Luma AI |
|---|---|---|
| Pricing | verified Direct credits are listed at $1.5 per credit on the free/start card. | verified Plus is listed at $30/month, or $300 billed yearly, with 10,000 credits. The same card lists commercial use. |
| Commercial use | verified The words 'Commercial license included' appear on the pricing page immediately before the Business plan chooser. The homepage FAQ does not say every generation is commercially cleared. | verified The licensing page says Free and Lite output is personal use only, and Plus, Unlimited, and Enterprise include commercial usage rights without a watermark. The pricing page instead names Plus, Pro, and Ultra. The pages do not say whether Pro or Ultra is the plan the licensing page calls Unlimited. |
| Ownership of outputs | unverified Unverified. | verified The terms say the customer owns Output and that Luma assigns its right, title, and interest in that Output. The assignment excludes third-party Output. |
| License caveat | verified Hyper3D says it can support commercial workflows depending on plan and license, and names games among the paid and enterprise use cases. | verified Commercial use is limited to output produced during an active paid subscription that allows commercial use. Luma also reserves the right to embed watermarks or provenance metadata. |
| Steam disclosure | verified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. | verified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. |
| Engines and export | verified The generator UI lists support for .obj, .fbx, and .glb. Unity, Unreal, and Godot are not named on that line. | unverified Unverified. |