Hyper3D Rodin vs Scenario: pricing, commercial use, and license
Both columns are the ledger's stored values. Open the tool page for the full quote and source link. This page does not invent a winner.
Hyper3D Rodin
Paid-plan commercial use is on the record. Read the caveats before you ship.
Scenario
Paid-plan commercial use is on the record. Read the caveats before you ship.
| Fact | Hyper3D Rodin | Scenario |
|---|---|---|
| Pricing | verified Direct credits are listed at $1.5 per credit on the free/start card. | verified Starter is $15/mo for 1,500 monthly credits. Pro is $45/mo for 5,000. Max is $75/mo for 10,000. Annual billing is described as 33% cheaper. A free allowance of 50 daily credits is also on the page. |
| Commercial use | verified The words 'Commercial license included' appear on the pricing page immediately before the Business plan chooser. The homepage FAQ does not say every generation is commercially cleared. | verified All paid plans include a full commercial license: use, modify, and ship in games, sell, or deliver to clients without royalties. Free-plan outputs are for personal and evaluation use only. |
| Ownership of outputs | unverified Unverified. | verified Subject to section 4.5 and compliance with the terms, Scenario assigns right, title, and interest in Generated Assets to the user, including commercial exploitation, without extra fees beyond the plan. |
| License caveat | verified Hyper3D says it can support commercial workflows depending on plan and license, and names games among the paid and enterprise use cases. | verified Scenario does not guarantee a generated asset is unique, original, or non-infringing, and makes no representation about copyrightability. |
| Steam disclosure | verified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. | verified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. |
| Engines and export | verified The generator UI lists support for .obj, .fbx, and .glb. Unity, Unreal, and Godot are not named on that line. | verified Listed formats include PNG, JPEG, WebP, SVG, MP4, MOV, WebM, GIF, WAV, MP3, and 3D meshes GLB, OBJ, FBX, STL, VOX, with PBR textures Scenario says are ready to import into Unity, Unreal, or any standard pipeline. Godot is not named. |