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3D and asset generation Plask vs TRELLIS.2

Plask vs TRELLIS.2: pricing, commercial use, and license

Can you ship a game made with Plask or TRELLIS.2? By stored vendor quotes: Plask: "Paid plans, with caveats"; TRELLIS.2: "Partly verified".

Both columns are the ledger's stored values. Open the tool page for the full quote and source link. This page does not invent a winner.

Plask

Paid-plan commercial use is on the record. Read the caveats before you ship.

TRELLIS.2

Commercial terms are only partly verified. This is not a yes.

Quick answers

Can I use Plask or TRELLIS.2 commercially in a game?
Plask: The Terms of Service grant a commercial license to the Plask IP in your videos only to paid users on the "Commercial subscription plan". The pricing page lists Freemium, Standard, and Pro and doesn't say which of them is that plan, so ask Plask before shipping. TRELLIS.2: The model card says TRELLIS.2-4B is released under the MIT License. MIT allows commercial use, but check the pipeline's dependencies (see caveats).
How much do Plask and TRELLIS.2 cost?
Plask: Freemium is free with no subscription and a 15-second daily motion capture limit, 1 GB storage, and FBX, GLB, and BVH export. TRELLIS.2: Free to download. There is no hosted paid plan from Microsoft. Running it needs Linux and an NVIDIA GPU with at least 24GB of memory.
Who owns what Plask and TRELLIS.2 generate?
Plask: Plask's FAQ says the copyright and IP in animations subscribers create belong to the users. TRELLIS.2: not verified yet (no vendor quote on file).

Built only from rows with a stored vendor quote. Open each tool page for the exact sentence, source link, and fetch date.

Plask versus TRELLIS.2 on pricing, commercial use, ownership, license, Steam disclosure, and export
FactPlaskTRELLIS.2
PricingPlaskverified

Freemium is free with no subscription and a 15-second daily motion capture limit, 1 GB storage, and FBX, GLB, and BVH export.

TRELLIS.2verified

Free to download. There is no hosted paid plan from Microsoft. Running it needs Linux and an NVIDIA GPU with at least 24GB of memory.

Commercial usePlaskverified

The Terms of Service grant a commercial license to the Plask IP in your videos only to paid users on the "Commercial subscription plan". The pricing page lists Freemium, Standard, and Pro and doesn't say which of them is that plan, so ask Plask before shipping.

TRELLIS.2verified

The model card says TRELLIS.2-4B is released under the MIT License. MIT allows commercial use, but check the pipeline's dependencies (see caveats).

Ownership of outputsPlaskverified

Plask's FAQ says the copyright and IP in animations subscribers create belong to the users.

TRELLIS.2unverified

Unverified.

License caveatPlaskverified

Outside the commercial-plan carve-out, the Terms of Service limit the service to personal non-commercial use.

TRELLIS.2verified

The reference setup installs NVIDIA's nvdiffrast and nvdiffrec. nvdiffrast's license allows non-commercial (research or evaluation) use only.

Steam disclosurePlaskverified

Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor.

TRELLIS.2verified

Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor.

Engines and exportPlaskverified

Every plan exports FBX, GLB, and BVH animation files.

TRELLIS.2verified

The output is a mesh with PBR materials, and the repo's example exports GLB. Voxel resolution runs from 512³ to 1536³.

Go deeper

More 3D and asset generation comparisons

Guides that include Plask or TRELLIS.2