Who owns the output
Ownership of outputsVerifiedThe terms say you keep ownership of your input and own all output, to the extent the law allows.
As between Customer and Company, and to the extent permitted by applicable Law, Customer (a) retains all ownership rights in Input and (b) own all Output.
Fetched 2026-10-28 · Source
Output rights assigned to you
Commercial useVerifiedRamen VR assigns you whatever right, title, and interest it has in the output ("if any"). The terms do not add a non-commercial limit on output, but they don't name games or commercial release either.
Company hereby assigns to Customer all right, title, and interest, if any, in and to Output.
Fetched 2026-10-28 · Source
Training is on by default
License caveatVerifiedYou are automatically opted in to training on your Customer Data when you first use Aura. You can turn it off in privacy settings, but unlimited Auto Mode requires training to be on.
Upon Customer’s initial use of Aura, Customer is automatically opted-in to Company’s training program that allows Company to use Customer Data for the purpose of training and improving Aura (the “Training Feature”).
Fetched 2026-10-28 · Source
Unlimited Auto Mode needs training on
License caveatVerifiedThe FAQ says unlimited Auto Mode usage requires training to be on; training is off by default only for enterprise users.
Please note Unlimited usage via Auto Mode requires training to be on.
Fetched 2026-10-28 · Source
No refunds
License caveatVerifiedPurchases are non-refundable except where the law requires otherwise.
Purchases are non-refundable, except where required by Law.
Fetched 2026-10-28 · Source
You need your own Unreal license
License caveatVerifiedThe terms make you responsible for holding your own Unreal Engine developer license.
Customer is solely responsible for obtaining and maintaining a developer license to Unreal Engine
Fetched 2026-10-28 · Source
Steam AI disclosure
Steam disclosureVerifiedSteam says efficiency gains from AI tools built into development environments are not the focus of the generative-AI section. Workflow-only use sits outside that stated focus. If generated content still ships to players, the Pre-Generated question applies.
Efficiency gains through the use of these tools is not the focus of this section. Instead, it is concerned with the use of AI in creating content that ships with your game, and is consumed by players. This includes content such as artwork, sound, narrative, localization, etc.
Fetched 2026-10-28 · Source