3D and asset generation Cascadeur vs Zetta 3D
Cascadeur vs Zetta 3D: pricing, commercial use, and license
Can you ship a game made with Cascadeur or Zetta 3D? By stored vendor quotes: Cascadeur: "Paid plan only", cheapest verified commercial plan without a caveat $33/mo (billed yearly) (a cheaper plan carries a commercial-use caveat, quoted below); Zetta 3D: "Pricing page lists a license".
Both columns are the ledger's stored values. Open the tool page for the full quote and source link. This page does not invent a winner.
Cascadeur
A paid plan is the shipping path. Free-plan output is not cleared for commercial use.
Zetta 3D
A pricing page names a commercial license. The terms quoted beside it may narrow that.
Quick answers
- Can I use Cascadeur or Zetta 3D commercially in a game?
- Cascadeur: The free plan includes the full animation toolset but exports only .casc (no FBX or DAE) and allows only non-commercial use. Zetta 3D: The terms say generated assets are yours to use, including commercially, on every plan, subject to paying and following the terms. Zetta takes no cut and doesn't restrict use by industry.
- How much do Cascadeur and Zetta 3D cost?
- Cascadeur: Indie is $19 a month, or $8 a month billed annually, and the yearly plan gives access to a perpetual license. Zetta 3D: The free plan needs no card and gives 140 3D credits once, using the Zetta N1 model from a prompt or a single image. Models made on the free plan are public.
- Who owns what Cascadeur and Zetta 3D generate?
- Cascadeur: not verified yet (no vendor quote on file). Zetta 3D: The terms don't assign copyright in outputs. They say whether AI-generated work attracts copyright, and who would hold it, varies by jurisdiction, and Zetta makes no claim about it on your behalf. Output is also not exclusive.
Built only from rows with a stored vendor quote. Open each tool page for the exact sentence, source link, and fetch date.
| Fact | Cascadeur | Zetta 3D |
|---|---|---|
| Pricing | Cascadeurverified Indie is $19 a month, or $8 a month billed annually, and the yearly plan gives access to a perpetual license. | Zetta 3Dverified The free plan needs no card and gives 140 3D credits once, using the Zetta N1 model from a prompt or a single image. Models made on the free plan are public. |
| Commercial use | Cascadeurverified The free plan includes the full animation toolset but exports only .casc (no FBX or DAE) and allows only non-commercial use. | Zetta 3Dverified The terms say generated assets are yours to use, including commercially, on every plan, subject to paying and following the terms. Zetta takes no cut and doesn't restrict use by industry. |
| Ownership of outputs | Cascadeurunverified Unverified. | Zetta 3Dverified The terms don't assign copyright in outputs. They say whether AI-generated work attracts copyright, and who would hold it, varies by jurisdiction, and Zetta makes no claim about it on your behalf. Output is also not exclusive. |
| License caveat | Cascadeurverified The FAQ quotes EULA 1.6: on Indie, gross revenue or funding in the prior twelve months must be under $100,000, checked at download and at each renewal. Above that you need Pro. | Zetta 3Dverified You keep ownership of your prompts, images and files, but you license them to Zetta to run the service and to train, fine-tune and evaluate its models. The terms say you can object to training in the Privacy Policy. |
| Steam disclosure | Cascadeurverified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. | Zetta 3Dverified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. |
| Engines and export | Cascadeurverified Free exports CASC only; Indie, Pro, and Teams export CASC, FBX, DAE, USD, and GLTF. | Zetta 3Dverified Any model in your library can be saved as GLB, FBX, OBJ or STL on every plan, with no credits. |
Go deeper
More 3D and asset generation comparisons
- 3D AI Studio vs Cascadeur
- 3D AI Studio vs Zetta 3D
- Cascadeur vs DeepMotion Animate 3D
- Cascadeur vs Hunyuan3D 2.1
- Cascadeur vs Hyper3D Rodin
- Cascadeur vs Kaedim
- Cascadeur vs Luma AI
- Cascadeur vs Meshy