3D and asset generation Hunyuan3D 2.1 vs Zetta 3D
Hunyuan3D 2.1 vs Zetta 3D: pricing, commercial use, and license
Can you ship a game made with Hunyuan3D 2.1 or Zetta 3D? By stored vendor quotes: Hunyuan3D 2.1: "Partly verified"; Zetta 3D: "Pricing page lists a license".
Both columns are the ledger's stored values. Open the tool page for the full quote and source link. This page does not invent a winner.
Hunyuan3D 2.1
Commercial terms are only partly verified. This is not a yes.
Zetta 3D
A pricing page names a commercial license. The terms quoted beside it may narrow that.
Quick answers
- Can I use Hunyuan3D 2.1 or Zetta 3D commercially in a game?
- Hunyuan3D 2.1: The Tencent Hunyuan 3D 2.1 Community License grants a royalty-free license to use, reproduce, distribute, modify, and make derivatives of the Materials, but only for the Territory (see caveats). It has no separate commercial-use clause. Zetta 3D: The terms say generated assets are yours to use, including commercially, on every plan, subject to paying and following the terms. Zetta takes no cut and doesn't restrict use by industry.
- How much do Hunyuan3D 2.1 and Zetta 3D cost?
- Hunyuan3D 2.1: Free to download and run yourself. The README says shape generation takes 10GB of VRAM, texture generation 21GB, and the full shape-plus-texture pipeline 29GB. Zetta 3D: The free plan needs no card and gives 140 3D credits once, using the Zetta N1 model from a prompt or a single image. Models made on the free plan are public.
- Who owns what Hunyuan3D 2.1 and Zetta 3D generate?
- Hunyuan3D 2.1: Tencent says it claims no rights in the Outputs you generate, and you and your users are responsible for them. That is not an express grant of ownership; copyright in AI output depends on your jurisdiction. Zetta 3D: The terms don't assign copyright in outputs. They say whether AI-generated work attracts copyright, and who would hold it, varies by jurisdiction, and Zetta makes no claim about it on your behalf. Output is also not exclusive.
Built only from rows with a stored vendor quote. Open each tool page for the exact sentence, source link, and fetch date.
| Fact | Hunyuan3D 2.1 | Zetta 3D |
|---|---|---|
| Pricing | Hunyuan3D 2.1verified Free to download and run yourself. The README says shape generation takes 10GB of VRAM, texture generation 21GB, and the full shape-plus-texture pipeline 29GB. | Zetta 3Dverified The free plan needs no card and gives 140 3D credits once, using the Zetta N1 model from a prompt or a single image. Models made on the free plan are public. |
| Commercial use | Hunyuan3D 2.1verified The Tencent Hunyuan 3D 2.1 Community License grants a royalty-free license to use, reproduce, distribute, modify, and make derivatives of the Materials, but only for the Territory (see caveats). It has no separate commercial-use clause. | Zetta 3Dverified The terms say generated assets are yours to use, including commercially, on every plan, subject to paying and following the terms. Zetta takes no cut and doesn't restrict use by industry. |
| Ownership of outputs | Hunyuan3D 2.1verified Tencent says it claims no rights in the Outputs you generate, and you and your users are responsible for them. That is not an express grant of ownership; copyright in AI output depends on your jurisdiction. | Zetta 3Dverified The terms don't assign copyright in outputs. They say whether AI-generated work attracts copyright, and who would hold it, varies by jurisdiction, and Zetta makes no claim about it on your behalf. Output is also not exclusive. |
| License caveat | Hunyuan3D 2.1verified The license defines the Territory as worldwide except the European Union, the United Kingdom, and South Korea. | Zetta 3Dverified You keep ownership of your prompts, images and files, but you license them to Zetta to run the service and to train, fine-tune and evaluate its models. The terms say you can object to training in the Privacy Policy. |
| Steam disclosure | Hunyuan3D 2.1verified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. | Zetta 3Dverified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. |
| Engines and export | Hunyuan3D 2.1verified Two models: Hunyuan3D-Shape-v2-1 (image to shape, 3.3B) and Hunyuan3D-Paint-v2-1 (texture generation, 2B). The README describes PBR texture output; it does not list file formats, and there is no Unity or Unreal plugin in the repo. | Zetta 3Dverified Any model in your library can be saved as GLB, FBX, OBJ or STL on every plan, with no credits. |
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