3D and asset generation Luma AI vs Zetta 3D
Luma AI vs Zetta 3D: pricing, commercial use, and license
Can you ship a game made with Luma AI or Zetta 3D? By stored vendor quotes: Luma AI: "Paid plan only", cheapest verified commercial plan $30/mo; Zetta 3D: "Pricing page lists a license".
Both columns are the ledger's stored values. Open the tool page for the full quote and source link. This page does not invent a winner.
Luma AI
A paid plan is the shipping path. Free-plan output is not cleared for commercial use.
Zetta 3D
A pricing page names a commercial license. The terms quoted beside it may narrow that.
Quick answers
- Can I use Luma AI or Zetta 3D commercially in a game?
- Luma AI: The licensing page says Free and Lite output is personal use only, and Plus, Unlimited, and Enterprise include commercial usage rights without a watermark. The pricing page instead names Plus, Pro, and Ultra. The pages do not say whether Pro or Ultra is the plan the licensing page calls Unlimited. Zetta 3D: The terms say generated assets are yours to use, including commercially, on every plan, subject to paying and following the terms. Zetta takes no cut and doesn't restrict use by industry.
- How much do Luma AI and Zetta 3D cost?
- Luma AI: Plus is listed at $30/month, or $300 billed yearly, with 10,000 credits. The same card lists commercial use. Zetta 3D: The free plan needs no card and gives 140 3D credits once, using the Zetta N1 model from a prompt or a single image. Models made on the free plan are public.
- Who owns what Luma AI and Zetta 3D generate?
- Luma AI: The terms say the customer owns Output and that Luma assigns its right, title, and interest in that Output. The assignment excludes third-party Output. Zetta 3D: The terms don't assign copyright in outputs. They say whether AI-generated work attracts copyright, and who would hold it, varies by jurisdiction, and Zetta makes no claim about it on your behalf. Output is also not exclusive.
Built only from rows with a stored vendor quote. Open each tool page for the exact sentence, source link, and fetch date.
| Fact | Luma AI | Zetta 3D |
|---|---|---|
| Pricing | Luma AIverified Plus is listed at $30/month, or $300 billed yearly, with 10,000 credits. The same card lists commercial use. | Zetta 3Dverified The free plan needs no card and gives 140 3D credits once, using the Zetta N1 model from a prompt or a single image. Models made on the free plan are public. |
| Commercial use | Luma AIverified The licensing page says Free and Lite output is personal use only, and Plus, Unlimited, and Enterprise include commercial usage rights without a watermark. The pricing page instead names Plus, Pro, and Ultra. The pages do not say whether Pro or Ultra is the plan the licensing page calls Unlimited. | Zetta 3Dverified The terms say generated assets are yours to use, including commercially, on every plan, subject to paying and following the terms. Zetta takes no cut and doesn't restrict use by industry. |
| Ownership of outputs | Luma AIverified The terms say the customer owns Output and that Luma assigns its right, title, and interest in that Output. The assignment excludes third-party Output. | Zetta 3Dverified The terms don't assign copyright in outputs. They say whether AI-generated work attracts copyright, and who would hold it, varies by jurisdiction, and Zetta makes no claim about it on your behalf. Output is also not exclusive. |
| License caveat | Luma AIverified Commercial use is limited to output produced during an active paid subscription that allows commercial use. Luma also reserves the right to embed watermarks or provenance metadata. | Zetta 3Dverified You keep ownership of your prompts, images and files, but you license them to Zetta to run the service and to train, fine-tune and evaluate its models. The terms say you can object to training in the Privacy Policy. |
| Steam disclosure | Luma AIverified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. | Zetta 3Dverified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. |
| Engines and export | Luma AIverified Luma's App Store listing for its 3D Capture app says Genie was sunset on January 1, 2026, and that you can still export your content. We have no quote naming a current Luma plan for new 3D generation. | Zetta 3Dverified Any model in your library can be saved as GLB, FBX, OBJ or STL on every plan, with no credits. |
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