3D and asset generation Plask vs Zetta 3D
Plask vs Zetta 3D: pricing, commercial use, and license
Can you ship a game made with Plask or Zetta 3D? By stored vendor quotes: Plask: "Paid plans, with caveats"; Zetta 3D: "Pricing page lists a license".
Both columns are the ledger's stored values. Open the tool page for the full quote and source link. This page does not invent a winner.
Plask
Paid-plan commercial use is on the record. Read the caveats before you ship.
Zetta 3D
A pricing page names a commercial license. The terms quoted beside it may narrow that.
Quick answers
- Can I use Plask or Zetta 3D commercially in a game?
- Plask: The Terms of Service grant a commercial license to the Plask IP in your videos only to paid users on the "Commercial subscription plan". The pricing page lists Freemium, Standard, and Pro and doesn't say which of them is that plan, so ask Plask before shipping. Zetta 3D: The terms say generated assets are yours to use, including commercially, on every plan, subject to paying and following the terms. Zetta takes no cut and doesn't restrict use by industry.
- How much do Plask and Zetta 3D cost?
- Plask: Freemium is free with no subscription and a 15-second daily motion capture limit, 1 GB storage, and FBX, GLB, and BVH export. Zetta 3D: The free plan needs no card and gives 140 3D credits once, using the Zetta N1 model from a prompt or a single image. Models made on the free plan are public.
- Who owns what Plask and Zetta 3D generate?
- Plask: Plask's FAQ says the copyright and IP in animations subscribers create belong to the users. Zetta 3D: The terms don't assign copyright in outputs. They say whether AI-generated work attracts copyright, and who would hold it, varies by jurisdiction, and Zetta makes no claim about it on your behalf. Output is also not exclusive.
Built only from rows with a stored vendor quote. Open each tool page for the exact sentence, source link, and fetch date.
| Fact | Plask | Zetta 3D |
|---|---|---|
| Pricing | Plaskverified Freemium is free with no subscription and a 15-second daily motion capture limit, 1 GB storage, and FBX, GLB, and BVH export. | Zetta 3Dverified The free plan needs no card and gives 140 3D credits once, using the Zetta N1 model from a prompt or a single image. Models made on the free plan are public. |
| Commercial use | Plaskverified The Terms of Service grant a commercial license to the Plask IP in your videos only to paid users on the "Commercial subscription plan". The pricing page lists Freemium, Standard, and Pro and doesn't say which of them is that plan, so ask Plask before shipping. | Zetta 3Dverified The terms say generated assets are yours to use, including commercially, on every plan, subject to paying and following the terms. Zetta takes no cut and doesn't restrict use by industry. |
| Ownership of outputs | Plaskverified Plask's FAQ says the copyright and IP in animations subscribers create belong to the users. | Zetta 3Dverified The terms don't assign copyright in outputs. They say whether AI-generated work attracts copyright, and who would hold it, varies by jurisdiction, and Zetta makes no claim about it on your behalf. Output is also not exclusive. |
| License caveat | Plaskverified Outside the commercial-plan carve-out, the Terms of Service limit the service to personal non-commercial use. | Zetta 3Dverified You keep ownership of your prompts, images and files, but you license them to Zetta to run the service and to train, fine-tune and evaluate its models. The terms say you can object to training in the Privacy Policy. |
| Steam disclosure | Plaskverified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. | Zetta 3Dverified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. |
| Engines and export | Plaskverified Every plan exports FBX, GLB, and BVH animation files. | Zetta 3Dverified Any model in your library can be saved as GLB, FBX, OBJ or STL on every plan, with no credits. |
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