3D and asset generation Anything World vs Uthana
Anything World vs Uthana: pricing, commercial use, and license
Can you ship a game made with Anything World or Uthana? By stored vendor quotes: Anything World: "Vendor states commercial use"; Uthana: "Paid, or free with credit".
Both auto-rig 3D characters and animate them. Pricing model: Anything World charges by your studio's revenue or funding, with a $0 Individual tier under $100K, Micro at $50 a month under $200K and Pro at $250 a month under $4M, each listing unlimited models and animation; Uthana stopped selling new subscriptions in August 2026 and charges pay-as-you-go, including $0.15 per auto-rig. Rights: Anything World's terms say your creations belong to you but must credit Anything World, for example "Animated by Anything World"; on an Uthana Paid Plan you own the outputs, while Free Plan output is Uthana's under CC BY 4.0. Engines: Anything World has Unreal Engine and Roblox Studio plugins; Uthana exports FBX, GLB, or BVH with UE5 and Roblox presets. We haven't tested either.
Sources: anything.world/pricing · uthana.com/pricing · anything.world/terms-of-use · uthana.com/terms · anything.world/animate-anything · uthana.com/faq · Compare: Uthana vs DeepMotion · AI auto-rigging for games
Both columns are the ledger's stored values. Open the tool page for the full quote and source link. This page does not invent a winner.
Anything World
A vendor page states commercial use. The terms quoted beside it may narrow that.
Uthana
Paid plans are the cleaner shipping path. Free-plan output needs the attribution the license requires.
Quick answers
- Can I use Anything World or Uthana commercially in a game?
- Anything World: While you keep paying and comply with the terms, you get a royalty-free, worldwide, non-exclusive licence to copy, use and modify the Anything World Assets for any purpose. Uthana: The pricing FAQ says paid usage includes commercial use of generated outputs, subject to Uthana's Terms of Use.
- How much do Anything World and Uthana cost?
- Anything World: Individual is $0 for students and personal use with revenue or funding under $100K in the last 12 months (1 seat). Micro is $50/month under $200K (5 seats). Pro is $250/month under $4M (10 seats). Enterprise is custom pricing over $4M. Uthana: Text-to-motion costs $0.02 per second of generated output on version 1.0, $0.03 on 2.0 and $0.10 on 3.0.
- Who owns what Anything World and Uthana generate?
- Anything World: The terms say all IP rights in what you create in combination with Anything World Assets belong to you. Uthana: The Terms of Use say that on a Paid Plan you own all right, title and interest in the Customer Outputs you generate, apart from Uthana's own IP and third-party products.
Built only from rows with a stored vendor quote. Open each tool page for the exact sentence, source link, and fetch date.
| Fact | Anything World | Uthana |
|---|---|---|
| Pricing | Anything Worldverified Individual is $0 for students and personal use with revenue or funding under $100K in the last 12 months (1 seat). Micro is $50/month under $200K (5 seats). Pro is $250/month under $4M (10 seats). Enterprise is custom pricing over $4M. | Uthanaverified Text-to-motion costs $0.02 per second of generated output on version 1.0, $0.03 on 2.0 and $0.10 on 3.0. |
| Commercial use | Anything Worldverified While you keep paying and comply with the terms, you get a royalty-free, worldwide, non-exclusive licence to copy, use and modify the Anything World Assets for any purpose. | Uthanaverified The pricing FAQ says paid usage includes commercial use of generated outputs, subject to Uthana's Terms of Use. |
| Ownership of outputs | Anything Worldverified The terms say all IP rights in what you create in combination with Anything World Assets belong to you. | Uthanaverified The Terms of Use say that on a Paid Plan you own all right, title and interest in the Customer Outputs you generate, apart from Uthana's own IP and third-party products. |
| License caveat | Anything Worldverified If you distribute, display, modify or build on your creations, they must reasonably attribute Anything World, for example "Animated by Anything World". | Uthanaverified On the Free Plan, Uthana owns the outputs and licenses them to you under CC BY 4.0. Where practicable you must credit "Animation generated with Uthana (uthana.com)". |
| Steam disclosure | Anything Worldverified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. | Uthanaverified Player-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor. |
| Engines and export | Anything Worldverified Animate Anything has plugins for Blender, 3ds Max, Roblox Studio and Unreal Engine; the page says it is coming to the Unity SDK. | Uthanaverified Self-serve motion exports as FBX, GLB or BVH, with destination-specific FBX presets for Unreal Engine 5 and Roblox Studio. |
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