Text-to-motion price per second
PricingVerifiedText-to-motion costs $0.02 per second of generated output on version 1.0, $0.03 on 2.0 and $0.10 on 3.0.
Text-to-motion 1.0 $0.02 / s Text-to-motion 2.0 $0.03 / s Text-to-motion 3.0 $0.10 / s
Fetched 2026-10-31 · last check 2026-10-31 · Source
Video-to-motion, rigging and characters
PricingVerifiedVideo-to-motion is $0.05 per second of input video, locomotion $0.02 per second, stitching and looping $0.01 per second, auto-rigging $0.15 per rig and character generation $0.75 per character.
Video-to-motion 2.0 $0.05 / input s Video-to-motion 2.1 $0.05 / input s Locomotion 1.0 $0.02 / s Stitching and looping 2.0 $0.01 / s Auto-rigging — $0.15 / rig Character generation — $0.75 / character
Fetched 2026-10-31 · last check 2026-10-31 · Source
Pay-as-you-go, no new subscriptions
PricingVerifiedUthana stopped offering new subscriptions in August 2026; existing subscribers can stay on their plan. New customers buy credits that don't expire.
Uthana stopped offering new subscriptions in August 2026. Customers already on a subscription can remain on their current plan indefinitely unless they choose to switch.
Fetched 2026-10-31 · last check 2026-10-31 · Source
Paid usage includes commercial use
Commercial useVerifiedThe pricing FAQ says paid usage includes commercial use of generated outputs, subject to Uthana's Terms of Use.
Can I use generated outputs commercially? Paid usage includes commercial use of generated outputs, subject to Uthana’s Terms of Use.
Fetched 2026-10-31 · last check 2026-10-31 · Source
You own outputs made on a paid plan
Ownership of outputsVerifiedThe Terms of Use say that on a Paid Plan you own all right, title and interest in the Customer Outputs you generate, apart from Uthana's own IP and third-party products.
you own all right, title, and interest in and to the Customer Outputs generated under such Paid Plan
Fetched 2026-10-31 · last check 2026-10-31 · Source
Free plan: Uthana owns output, CC BY 4.0 with credit
License caveatVerifiedOn the Free Plan, Uthana owns the outputs and licenses them to you under CC BY 4.0. Where practicable you must credit "Animation generated with Uthana (uthana.com)".
If you access or use the Uthana Platform under a Free Plan, then Uthana owns all right, title, and interest in and to the Customer Outputs generated under such Free Plan.
Fetched 2026-10-31 · last check 2026-10-31 · Source
Your data can be used for training
License caveatVerifiedUnless your data was submitted under a paid tier Uthana designates as no-training (if such a tier exists), the terms let Uthana use your Customer Data, anonymized where applicable, to train its models.
Except for Customer Data submitted under a Paid Plan tier that Uthana designates as “no-training” (if such a tier exists), you agree that Uthana may use Customer Data
Fetched 2026-10-31 · last check 2026-10-31 · Source
Steam AI disclosure
Steam disclosureVerifiedPlayer-facing art, sound, narrative, or localization made with this tool is the kind of shipped content Steam's Content Survey asks about (Pre-Generated). This is Valve's rule, not a statement from the vendor.
Pre-Generated: Any kind of content that ships with your game and is consumed by players that is created with the help of AI tools during development.
Fetched 2026-10-31 · last check 2026-10-31 · Source
FBX, GLB, BVH; UE5 and Roblox presets
Engines and exportVerifiedSelf-serve motion exports as FBX, GLB or BVH, with destination-specific FBX presets for Unreal Engine 5 and Roblox Studio.
Self-serve motion can be exported as FBX, GLB, or BVH. Destination-specific FBX presets are available for Unreal Engine 5 and Roblox Studio.
Fetched 2026-10-31 · last check 2026-10-31 · Source